This week we dove further into maya. I am now becoming very comfortable within the program.
I have become substantially better at.
- moving around maya as a program
- understand how the program develops shapes
- extruding and scaling
- figuring out how to get more complex shapes whilst starting with a polygon primitive.
I built a Legoman
the process of this was very interesting – it required a more in depth look as to how to create certain shapes.
