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Maya

Week 6

I am now beginning the process of colouring and choosing what presets i wanted the different shapes to have in my animation.

I went with a shade of dark green for the taurus and chose a “jade” preset as i wanted the shape to have a nice reflection as this will add to the animation and make it look better.

on the first ball that squeezes through i went with a copper colour which looked okay but i wanted tot render out the design before making any change, so i had something done at this point

On the second ball i went with a bubble preset and tinted it blue to stick to the pallet.

trying to stick to the original colour pallet i had set out for my self i aimed to give the rest of the shapes a shade of blue.

I began attempting to create a light source, although my light source provided very little for my Arnold viewer to work with so i decided i would have to figure out a different way of lighting up the animation.

I wanted to make sure that my animation was bright and had a clear consistent colours.

Screenshot from Arnold Render View

I added a skylight which gave a much more intense and bright look and made the bubble really stand out.

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