I have decide to model the table first. the reason for this is one of my group members needs it as a reference for her work.
i also really like the desing and want to start here

I am using this model to reference the scale of the table.
- the table will be like a coffee table size rather than a desk.


- This is the glass layer on top
- it has multi-cut and then segmented edges
- AI standard surface – glass – color blue
- 50% replacement to ensure glass is see through

- Create a shape that will compliment the glass on top
- snap object to glass
- add multicut sections and segments to follow original design concept and theme

- create a negative section
- add beveled edge – 1 section
- texture

Texture using UV Editor in order to get a more interesting look that is more on theme.

This was the texture i chose (referenced below)

- connect nodes within hypershade.

texture applied to shells
Currently building the leg of the table, which will follow the sharp edged theme.
the leg must be
- metallic
- sharp edged
- angled and similar to the cutout of the table
- low to the floor like coffee table
- duplicated

Leg made originating from a cube,
- 10 subdivisions added
- shape to rectangle
- move vertexes to add angles
- using multi cut add shapes negatively to fit theme
- extend legs from balance
- bridge all gaps
- AI standard surface – metallic




- i was happy with the result although Daniel pointed out that the inside of the legs were bridged from top to bottom therefore the faces were not aligned properly and could cause problems later on
- i went back and fixed this
- this was not a visual issue but may cause issues later on if adjustments were required to be made.

Final Result



- Checked with my group that they were happy with the look and scale.
- Viewed through Arnold Render View

- show transparent wireframe
- group object
- snap to grid
- ensure that the legs are consistent with the ground

- Group
- Rename – Lowfi_DOM_coffeetable _1

- export the project to a specific folder
- choose FBX export (this image shows the wrong one, but it was exported as FBX)

Drop the FBX Version 1 file into the group google drive.
References